Abstract
The main research objective was to improve social skills through a video game, the type of research was applied with a pure experimental design, with a sample of 60 children with autism spectrum disorder from the Christa McAuliffe school, randomly allocated 30 to the control group (CG) and 30 to the experimental group (GE), the latter using a video game developed with the Unity 3D; Data collection was carried out by means of an adapted test from the cited authors; subsequently, the data collected was analyzed and processed using the Jamovi v2 statistical software. 3.28. The results obtained were an increase of 27.8% on average in the level of communication skills, an increase of 22.4% on average in the level of skills related to feelings, an increase of 20.4% on average in the level of skills alternative to violence and an increase of 19% on average in the level of Pro-amical skills. It was concluded that, the use of a video game significantly improved social skills.
| Original language | English |
|---|---|
| Pages (from-to) | 494-501 |
| Number of pages | 8 |
| Journal | International Journal of Advanced Computer Science and Applications |
| Volume | 15 |
| Issue number | 4 |
| DOIs | |
| State | Published - 1 Jan 2024 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 16 Peace, Justice and Strong Institutions
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