TY - GEN
T1 - Ukucha
T2 - 17th Iberian Conference on Information Systems and Technologies, CISTI 2022
AU - Cruz-Tapia, Joseph E.
AU - Ganoza-Fuentes, Henry H.
AU - Garcia-Jimenez, Gerson M.
AU - Cieza-Mostacero, Segundo E.
N1 - Publisher Copyright:
© 2022 IEEE Computer Society. All rights reserved.
PY - 2022/1/1
Y1 - 2022/1/1
N2 - The COVID-19 pandemic has forced educational institutions to find a way to meet educational needs, within these those for experimentation. This article implements a video game for teaching experimental psychology in a private university. The research is of an applied type and experimental design. For the development of the software, the SUM methodology was used for the development of the video game and the OOHDM methodology for the development of the web page according to the video game. Additionally, cutting-edge tools have been considered to be able to make a scalable and robust application such as the use of Unreal Engine 4 in its version 4.27 for the development of the video game, Blender in its version 3.0 for 3D modeling and character animation, Django as a framework Python for web development in conjunction with PostgreSQL for the elaboration of the database through the software architecture Model Vista Template (MVT).
AB - The COVID-19 pandemic has forced educational institutions to find a way to meet educational needs, within these those for experimentation. This article implements a video game for teaching experimental psychology in a private university. The research is of an applied type and experimental design. For the development of the software, the SUM methodology was used for the development of the video game and the OOHDM methodology for the development of the web page according to the video game. Additionally, cutting-edge tools have been considered to be able to make a scalable and robust application such as the use of Unreal Engine 4 in its version 4.27 for the development of the video game, Blender in its version 3.0 for 3D modeling and character animation, Django as a framework Python for web development in conjunction with PostgreSQL for the elaboration of the database through the software architecture Model Vista Template (MVT).
KW - Artificial intelligence
KW - Behavioral conditioning
KW - Graphic engine
KW - Video game
UR - https://www.scopus.com/pages/publications/85134818830
U2 - 10.23919/CISTI54924.2022.9820359
DO - 10.23919/CISTI54924.2022.9820359
M3 - Contribución a la conferencia
AN - SCOPUS:85134818830
T3 - Iberian Conference on Information Systems and Technologies, CISTI
BT - Proceedings of 2022 17th Iberian Conference on Information Systems and Technologies, CISTI 2022
A2 - Rocha, Alvaro
A2 - Bordel, Borja
A2 - Penalvo, Francisco Garcia
A2 - Goncalves, Ramiro
PB - IEEE Computer Society
Y2 - 22 June 2022 through 25 June 2022
ER -