TY - GEN
T1 - Acceptance of Immersive Environments in Upper Secondary Education
T2 - 10th IEEE World Engineering Education Conference, EDUNINE 2026
AU - Peláez-Sánchez, Iris Cristina
AU - Contreras-Fuentes, Yessica Betzabe
AU - Velarde-Camaqui, Davis
AU - Glasserman-Morales, Leonardo David
N1 - Publisher Copyright:
© 2026 IEEE.
PY - 2026/1/1
Y1 - 2026/1/1
KW - Spatial
KW - educational escape room
KW - educational innovation
KW - immersive environments
KW - technology acceptance
KW - upper secondary education
KW - virtual reality
UR - https://www.scopus.com/pages/publications/105042241253
U2 - 10.1109/EDUNINE62390.2026.11546744
DO - 10.1109/EDUNINE62390.2026.11546744
M3 - Conference contribution
AN - SCOPUS:105042241253
T3 - EDUNINE 2026 - 10th IEEE World Engineering Education Conference: The Role of Engineering and Computer Technology as Artificial Intelligence turns into Reality: A Challenge for Professional Education, Proceedings
BT - EDUNINE 2026 - 10th IEEE World Engineering Education Conference
A2 - Brito, Claudio da Rocha
A2 - Ciampi, Melany M.
PB - Institute of Electrical and Electronics Engineers Inc.
Y2 - 8 March 2026 through 11 March 2026
ER -