TY - JOUR
T1 - Influence of a Serious Video Game on the Behavior of Drivers in the Face of Automobile Incidents
AU - Diaz-Sipiran, Bryan S.
AU - Cieza-Mostacero, Segundo E.
N1 - Publisher Copyright:
© (2024), (Science and Information Organization). All Rights Reserved.
PY - 2024/1/1
Y1 - 2024/1/1
N2 - The primary objective of this research was to enhance driver behavior during incidents through the use of a serious video game. The study employed a true experimental design. The research population consisted of an unspecified number of drivers from the city of Trujillo. Sixty drivers from Trujillo were randomly selected, with 30 assigned to the control group and 30 to the experimental group. The experimental group utilized a video game developed in Unreal Engine 5.2.1., observation forms were used to gather information, and the collected data were subsequently analyzed and processed using the statistical software Jamovi v2.4.11. The results revealed a decrease equivalent to a 43.75% reduction in the number of action mistakes, a 51.14% reduction in the number of intention mistakes, a 31.4% decrease in the number of traffic law violations, and a 42.92% reduction in the number of aggressive attitudes. In conclusion, the use of a serious video game significantly improved driver behavior during incidents.
AB - The primary objective of this research was to enhance driver behavior during incidents through the use of a serious video game. The study employed a true experimental design. The research population consisted of an unspecified number of drivers from the city of Trujillo. Sixty drivers from Trujillo were randomly selected, with 30 assigned to the control group and 30 to the experimental group. The experimental group utilized a video game developed in Unreal Engine 5.2.1., observation forms were used to gather information, and the collected data were subsequently analyzed and processed using the statistical software Jamovi v2.4.11. The results revealed a decrease equivalent to a 43.75% reduction in the number of action mistakes, a 51.14% reduction in the number of intention mistakes, a 31.4% decrease in the number of traffic law violations, and a 42.92% reduction in the number of aggressive attitudes. In conclusion, the use of a serious video game significantly improved driver behavior during incidents.
KW - Videogame
KW - behavior
KW - driving
KW - incidents
KW - serious
UR - https://www.scopus.com/pages/publications/85192208153
U2 - 10.14569/IJACSA.2024.0150438
DO - 10.14569/IJACSA.2024.0150438
M3 - Article
AN - SCOPUS:85192208153
SN - 2158-107X
VL - 15
SP - 365
EP - 374
JO - International Journal of Advanced Computer Science and Applications
JF - International Journal of Advanced Computer Science and Applications
IS - 4
ER -